Mío##
Mío## is a live stream reimagined as a videogame, where the playable character is replaced by a real person wandering through the city. Their movement is triggered by participants acting as players—whether online or present in the exhibition space—who, through a transactional logic of buying and selling a service, control the route through payments that authorize each segment.
The project proposes a choreographic framework in which the performer's transit operates as a metaphor for migration, a journey that is conditioned, fragmented, and governed by external forces. In this way the performer's body acts as a pencil to draw over the city's map as a canvas. The resulting path doesn't stem from individual will, but from a collective choreography shaped by the interaction of multiple agents.
The artwork further articulates this logic through the use of live streaming platforms and an imagery linked to Latin American street markets, where the exchange of goods is intertwined with dynamics of supply and appropriation. The title refers to a recent selling practice in Bolivian live streams, where those wishing to purchase a product claim it by saying “mío” (mine in Spanish) alongside their price. In Mío##, this gesture is transposed onto the moving body: participants not only enable displacement but also quantify it, highlighting the commodification of time, mobility, and life, especially in contexts fraught with precariousness and inequality.
Concept: Patrick Ortiz and Marta Salinas
Direction, Technical & System Design: Patrick Ortiz
Co-direction: Marta Salinas
Performers: Alireza Khosroabadi, Patrick Ortiz, Maque Pereyra
Installation Visual Design: Giuliano Alzerreca, Patrick Ortiz
Live Camera: Hanna Kortus